Journal Entry 3
Project T » Devlog
Date: 20. 3. 2024
Activity:
- Going through Scripting Walkthrough Parts 1 and 2
Notes:
First issue I had was during the Walkthrough Part 1 - When I tried to make a bullet prefab, my unity studio crashed and I had to rerun it. That happened like twice but then it worked just fine.
I really appreciated the Walkthroughs, especially the fact, that it even gaves us hints for the work, so if I wasn't sure what was I doing, I could sneak there. And than I could check my solution with the provided one, so I didn't get stuck if I solved something incorrectly.
Invested hours:
Scripting Walkthrough Part 1: 4 hours
Scripting Walkthrough Part 2: 1 hour
Outcome:
Build of the game (duplicate of zone 1) with as a .zip file and c# scripts
Files
BUILDscripting.zip 84 MB
Mar 20, 2024
BulletControl.cs 1 kB
Mar 20, 2024
BulletShooting.cs 1.4 kB
Mar 20, 2024
BulletVariant.cs 340 bytes
Mar 20, 2024
ColumnDestruction.cs 895 bytes
Mar 20, 2024
HandleBrokenParts.cs 934 bytes
Mar 20, 2024
Get Project T
Project T
mff-gdintro-2024-t
More posts
- Journal Entry 5Apr 17, 2024
- Journal Entry 4Mar 27, 2024
- Journal Entry 2Mar 05, 2024
- Journal Entry 1Feb 27, 2024
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